Indry Sulistiawati, Rahmawati, Saida Zainurossaiamia ZA / JOSR: Journal of Social Research,
2(1), 224-232
Which is More Interesting Between Gamification, Share, and Like in Customer
Engagement in Millennials and Generation Z? 231
Customer engagement is positively and significantly impacted by e-Word of
Mouth. This is reinforced by the existence of simple indications, which means that
customers will be influenced to participate in customer communication by clear
information from favorable remarks from other customers who have used the product.
Customer loyalty is positively and significantly impacted by e-Word of Mouth.
This is corroborated by the characteristics of respondents, particularly the higher rating
given to women because they are more expressive than men when expressing their views
about the goods.
Customer loyalty is positively and significantly impacted by customer
involvement. The behavior indication (activation), which has the highest value for the
loading factor, supports this.
Content marketing has a favorable and considerable impact on consumer
engagement, loyalty, and retention. Content marketing has a favorable and considerable
impact on consumer engagement, loyalty, and retention. Customer engagement variables'
indirect influence on customer loyalty has a greater impact than direct influence. Thus, it
is evident that marketing material can foster client loyalty through client involvement.
Customer engagement and loyalty can be mediated through gaming, and this has a
good and significant impact. Customer engagement and loyalty can be mediated through
gaming, and this has a good and significant impact. Customer engagement variables'
indirect influence on customer loyalty has a greater impact than direct influence. Thus, it
can be observed that gamification can increase client involvement and loyalty.
e-Word of Mouth on customer loyalty to customer engagement as mediation has a
positive and significant effect. e-Word of Mouth on customer loyalty to customer
engagement as mediation has a positive and significant effect. Direct influence on customer
loyalty has less effect than indirect influence through customer engagement variables. So
it can be seen that e-Word of Mouth can create customer loyalty with customer
involvement.
Customer engagement, which is influenced by marketing strategies like content
marketing, gamification, and e-WOM, has an impact on customer loyalty through the
medium of customer engagement. This engagement is supported by quality and useful
content to encourage positive comments on the content provided, and the presence of game
features that offer rewards encourages customers to keep up their engagement in order to
draw emotional customers who will be devoted to Shopee's goods and services.
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